Sunday, January 4, 2009

Walking P1

Long time no update.

Walks. We have now ditched our block men in favour of characters with legs to create a walk cycle.

This was my first 2D attempt





I think for a first attempt this is not too bad. The legs work fairly decently and the fast pace is complemented by the secondary animation in the arms. It looks somewhat like a powerwalk. Where it fails is in the bounce of the body, its too sudden and needs to ease in and out of the change in height to look smoother and more realistic. To make it look less like a powerwalk and more ordinary, a change in stance of the character and adding frames to slow it down would be the place to start.


My first 3D attempt




This isn't quite the right video but its basically the same. With this walk I was trying to covey a very feminine walk. I think that whilst the first step is jerky and and not very smooth the rest of the animation works to an extent. The way that the hips move and the hands curl definitely works, but the legs seem a little too crossed to feel completely natural. I also think that i got got carried away with making the hair flick and it looks slightly unrealistic.